[Tangaria 1.5.0 Character Dump] Name Avitus Age 50 Self RB CB EB Best Sex Male Height 3'10" STR: 15 +2 -1 +0 16 Race Dwarf Weight 11st 6lb INT: 10 -3 -3 +0 4 Class Priest Turns used: WIS: 17 +2 +3 +0 18/40 Title Acolyte Game 1641 DEX: 10 -2 -1 +0 7 HP -3/53 Player 3914 CON: 14 +2 +1 +0 17 SP 10/12 Active 3113 Level 6 Armor [2,+0] Saving Throw 51% Cur Exp 139 Stealth Bad Max Exp 139 Melee 2d4,+1 Disarm - phys. 40% Adv Exp 175 To-hit 24,+11 Disarm - magic 33% Blows 1.0/turn Magic Devices 46 Gold 27 Searching 20% Burden 74.2 lb Shoot to-dam +0 Infravision 50 ft Overweight -33.7 lb To-hit 15,+11 Speed Normal MaxDepth 100' (L2) Shots 0.0/turn You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > 29 coins were stolen! > There is a puff of smoke! > The cutpurse disappears! > You hit the soldier. > The soldier hits you. (x2) > *** LOW HITPOINT WARNING! *** > You miss the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Mace (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +4 STR and +3 DEX you would attack a bit faster. With +8 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +10 DEX you would attack a bit faster. With +4 STR and +10 DEX you would get 1.1 blows/round. With +0 STR and +13 DEX you would get 1.1 blows/round. Average damage/round: 6.2. f) a Wooden Torch (2655 turns) An inheritance from your family. Intensity 2 light. g) a Filthy Rag [1,+0] Dropped by an acolyte at 100 feet (level 2). k) a Set of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 16 Iron Shots (1d4) (+5,+1) {Farmer Maggot} Combat info: Average thrown damage: 7.1. b) 23 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. c) 33 Rocks (1d6) (+4,+5) Branded with stunning. Combat info: Average thrown damage: 17.2 vs creatures not resistant to stunning and 17.2 vs. others. [Character Inventory] a) a Holy Book of Prayers [Beginners Handbook] You can read this book. b) a Book of Magic Spells [Magic for Beginners] c) a Carrot d) 3 Rations of Food e) a Pint of Fine Wine f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Light h) a Scroll of Wilderness Mapping i) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. j) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 100ft 3 Killed Farmer Maggot 00:00:21 100ft 5 Reached level 5 00:00:21 100ft 5 Killed Grip, Farmer Maggot's Dog 00:00:27 100ft 6 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^:..^ ~..% ^.#...^^.^.^^...^ ^^........^ %..^ ^.:..^^..^..^^..^ ^#.......:~~~^~~^%^..% ^.^>^^...:...^^.^ ^^^#^^..............^ ^.^^::^+:^^'^^^^^ :^..........^..%^^ ^................ ^~~^~^^^#^^................#............^^^^^^^^^^^^^^^^: ~~~~^^ ~..#................................^ ^^~^ ..^^~%%%^~~~^~::^^^^^:^^^^:^^^^^^..^ ^^~^~..^%^%^% ..^ ^...........^ ..^ ~ ^.......#.p†^ ~^^^^^^^^ ^^^^^^^#^..^^^^^^^^^ . ~........p.... .................................. ... ^................................................ ~^ ^...........#......^^ :^^^^^.........#........# .~ ~..#........^..~%~ ^^^:^^^:^^^^^^^^^^^^ . ^^..^^^:^^..^^ 100' (L2) LF:1-? Light 4 Study (1) Fed 49 % Hero Bold Stony sand