[Tangaria 1.5.0 Character Dump] Name Atargor Age 45 Self RB CB EB Best Sex Male Height 3'10" STR: 14 +2 -5 +0 11 Race Dwarf Weight 11st 13lb INT: 10 -3 -5 +0 3 Class Summoner Turns used: WIS: 18 +2 +5 +0 18/70 Title Apprentice Game 2095 DEX: 10 -2 -5 +0 3 HP -4/52 Player 5991 CON: 12 +2 -5 +0 9 SP 5/18 Active 4407 CHR: 12 -2 +1 +0 11 Level 7 Armor [13,+12] Saving Throw 50% Cur Exp 236 Stealth Bad Max Exp 236 Melee 1d11,+0 Disarm - phys. 25% Adv Exp 270 To-hit 19,-25 Disarm - magic 25% Blows 1.0/turn Magic Devices 31 Gold 419 Searching 21% Burden 83.3 lb Shoot to-dam +0 Infravision 50 ft Overweight 5.4 lb To-hit 10,-25 Speed -1 MaxDepth 250' (L5) Shots 0.0/turn You are the only child of a Dwarven Thief. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............! Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The magic mushroom patch blinks away. > The teleporting attempt fails. > The magic mushroom patch conjures up scary horrors. > You fight off a sense of dread. > The magic mushroom patch surrounds you in darkness. > Darkness surrounds you. > The magic mushroom patch tries to make you move slowly. > You fight off a sense of sluggishness. > Something mutters. > The teleporting attempt fails. > Something mutters. > The teleporting attempt fails. > Something mumbles. > Darkness surrounds you. > You die. Killed by a magic mushroom patch. [Character Equipment] a) a Quarterstaff (1d11) (+0,+0) An inheritance from your family. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. Average damage/round: 6. f) an Old Lantern (3556 turns) Found lying on the floor at 150 feet (level 3). Intensity 3 light. g) Soft Leather Armour [8,+5] {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). h) a Cloak [1,-1] Found lying on the floor at 50 feet (level 1). i) a Wicker Shield [2,+0] Found lying on the floor at 50 feet (level 1). k) a Set of Leather Gloves [1,+4] Found lying on the floor of a special room at 250 feet (level 5). l) a Pair of Leather Sandals [1,+0] Found lying on the floor at 50 feet (level 1). [Character Quiver] a) 6 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] You can read this book. b) a Handful of Dried Fruits c) a Pint of Fine Ale d) 7 Potions of Cure Light Wounds e) 2 Potions of Boldness f) 2 Potions of Novice Alchemist's Creation g) 6 Potions of Sleep It can be thrown at creatures with damaging effect. h) 5 Potions of Water i) a Potion of Blindness It can be thrown at creatures with damaging effect. j) a Potion of Berserk Strength k) 2 Potions of True Seeing l) 5 Scrolls of Phase Door m) 10 Scrolls of Summon Monster n) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. You don't want to drop it on the ground. o) 2 Scrolls of Satisfy Hunger (tattered) You don't want to drop it on the ground. p) 2 Scrolls of Word of Recall (rugged) q) a Scroll of Blessing r) a Scroll of Detect Invisible s) a Scroll of Wilderness Mapping t) a Wooden Torch (2730 turns) An inheritance from your family. Intensity 2 light. u) a Robe [2,+5] {cursed} Found lying on the floor at 50 feet (level 1). It makes you slow to recover hitpoints. v) a Short Sword (1d7) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. Average damage/round: 4. w) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 3 Killed Farmer Maggot 00:00:22 150ft 4 Killed Fang, Farmer Maggot's Dog 00:00:22 150ft 5 Reached level 5 00:00:30 200ft 6 Killed Grip, Farmer Maggot's Dog 00:00:34 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:34 250ft 7 Was killed by a magic mushroom patch [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : no (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: no (confirm_recall) [Scene of Death] ........... ^ ...h....... z ... .... :^^#^^^^^^^^^: .. ..: ^............^^ %..^#..# ^.........#...^ Z w ? #%%%%#..:^. ^ t #..#^^^^^^^..^^ ^^^^^ n ^.d........ ^ ^^^..^ ^..^ ^^...#. ^.##^%^%^^^ ^ ^^^^#....^ ^#.^#:.^.^.^. #^.^.....q # ^^ ^........^ ^^^_.^..<^..<^ ..$ ...^.....?d^.:^ ^^^ ^......^^: ^.^.^.^<^<^.^. ... q ...^.......'.^^^^:^^^^^^..^^^.^ ^..^<..^<..^.. ^^.^.. ...^@.. ......#^..^ ::^ ^.#.^.^.^.^.^. s ? ^.^ .. ^... .......^..^ ^^^..:...^...^ | ^.^^^^^^#^^.%%%^^^#^..^..^ ^^^.^.^.^.^. ? ^.......... % ^..^..^ ^^^^...^. z ^^^^^^^^^^##^ ^..^..^ ^^:^^ ^ l ^.....^a #^?.#.^ ^^^^^^ o 250' (L5) LF:6-? Light 3 Confused Afraid Hallu Poisoned Fed 57 % Packed dirt [Player information] Player ID: WhyMe Time: 10:39:24 24-11-2021 Server Turns: 151852271 Timestamp: 1637739564