[Tangaria 1.5.0 Character Dump] Name Asmodia II Age 15 Self RB CB EB Best Sex Female Height 5'9" STR: 13 +0 +3 +0 16 Race Human Weight 6st 3lb INT: 12 +0 -2 +0 10 Class Warrior Turns used: WIS: 13 +0 -2 +0 11 Title Rookie Game 1161 DEX: 15 +0 +2 +0 17 HP -1/80 Player 1916 CON: 12 +0 +2 +0 14 SP 0/0 Active 1555 Level 5 Armor [9,+1] Saving Throw 30% Cur Exp 114 Stealth Bad Max Exp 114 Melee 1d4,+1 Disarm - phys. 52% Adv Exp 125 To-hit 30,+14 Disarm - magic 33% Blows 1.3/turn Magic Devices 22 Gold 89 Searching 16% Burden 49.5 lb Shoot to-dam +0 Infravision 0 ft Overweight -58.4 lb To-hit 25,+14 Speed Normal MaxDepth 200' (L4) Shots 0.0/turn You are one of several children of a Serf. You are the black sheep of the family. You have brown eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............! Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have slain the cutpurse. > You feel something roll beneath your feet. > You see a Flask of oil. > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. > *** LOW HITPOINT WARNING! *** > The soldier hits you. > You hit the soldier. (x2) > The soldier hits you. (x2) > You hit the soldier. > The soldier hits you. (x2) > You miss the soldier. > The soldier hits you. (x2) > You die. Killed by a soldier. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows/round. With +0 STR and +3 DEX you would get 1.6 blows/round. Average damage/round: 4.6. Average thrown damage: 7.6. f) an Old Lantern (4829 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+0] Found lying on the floor at 200 feet (level 4). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Pint of Fine Ale b) 4 Scrolls of Phase Door c) a Scroll of Remove Hunger (tattered) d) 2 Scrolls of Word of Recall (rugged) e) a Wand of Light (13 charges) f) a Wooden Torch (2885 turns) An inheritance from your family. Intensity 2 light. g) 3 Wooden Torches (5000 turns) Intensity 2 light. h) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 3 Killed Mad woodsman 00:00:17 200ft 5 Reached level 5 00:00:19 200ft 5 Was killed by a soldier [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : no (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : no (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.. ^.. ^.. .. .^^^ .. ...^^ ~. ^ ^#..^ ^. # ^^^#^^^^^^ ^..^~ ~.. ^......... ^^..~^^~. ~ ^......... ^^^^^:^~..~~^~#.###:# ^^^..^^^^^^^ ^.........$†pp......^ ....... :..........?........#^^#^^^:^^^^^#^......... ^.......................................... ^.......................................... ^^^^#^~^~^#^^^..^^^##^^^^^^^^^^#^^^........ ^^^^ #:###^## 200' (L4) LF:1-? Light 5 Fed 71 % Hero Bold Stony sand