[Tangaria 1.5.0 Character Dump] Name Arhimed IV Age 15 Self RB CB EB Best Sex Female Height 5'11" STR: 10 -2 -3 +0 5 Race Undead Weight 10st 8lb INT: 18 -6 +3 +0 15 Class Warlock Turns used: WIS: 10 -6 +0 +0 4 Title Acolyte Game 2151 DEX: 15 -1 +0 +0 14 HP -3/14 Player 2638 CON: 13 -1 -2 +0 10 SP 3/3 Active 1645 Level 2 Armor [3,+2] Saving Throw 36% Cur Exp 15 Stealth Bad Max Exp 15 Melee 1d5,-1 Disarm - phys. 19% Adv Exp 31 To-hit 8,-1 Disarm - magic 25% Blows 1.0/turn Magic Devices 25 Gold 274 Searching 2% Burden 68.2 lb Shoot to-dam +0 Infravision 0 ft Overweight 26.3 lb To-hit 0,-1 Speed -5 MaxDepth 50' (L1) Shots 0.0/turn Your father was an Orc, but it is unacknowledged. You are the adopted child of a Titled Noble. You are a credit to the family. You have dark brown eyes, wavy brown hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............- Rgn:.............. Dark:.............+ ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............- -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The insect swarm dies. > No available target. > You have 26 Rocks (1d6) (+0,+0) (0). > You have 27 Rocks (1d6) (+0,+0) (0). > You feel the Dagger on the ground is average... > You see a Dagger (1d4) (+0,+0). > You have a Dagger (1d4) (+0,+0) (k). > The wooden barrel summons spiders. > The cave spider bites you. (x3) > *** LOW HITPOINT WARNING! *** > You miss the cave spider. > The cave spider bites you. (x2) > The cave spider misses you. > The cave spider bites you. > You die. Killed by a cave spider. [Character Equipment] a) a Main Gauche (1d5) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +7 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 2. f) a Wooden Torch (2024 turns) Intensity 2 light. h) a Cloak [1,+0] Bought from a store on the surface. i) a Wicker Shield [2,+2] Found lying on the floor of a special room at 50 feet (level 1). [Character Quiver] a) 27 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Books of Shadows [Shadows for Beginners] You can read this book. b) 2 Books of Magic Spells [Magic for Beginners] c) a Flask of oil d) 2 Potions of Cure Light Wounds e) 2 Scrolls of Detect Invisible f) 7 Scrolls of Light g) a Scroll of Word of Recall h) a Wooden Torch (4634 turns) An inheritance from your family. Intensity 2 light. i) 4 Wooden Torches (5000 turns) Intensity 2 light. j) an Old Lantern (5000 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. k) a Dagger (1d4) (+0,+0) Found lying on the floor at 50 feet (level 1). Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster. With +14 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +3 DEX you would attack a bit faster. With +7 STR and +3 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would get 1.1 blows/round. Average damage/round: 1.5. Average thrown damage: 7.5. l) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:35 50ft 2 Was killed by a cave spider [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ...............################..##.. ... ...+.......^.............+...... .............................##..# ..# #..# ################# #.... ..............................#..# .. #..# #... ..####################<#####..... #..# #.. +.... .# #.... #..# . +.... .. #....##.. .... .# #.....#++### #... .# #.....' ..# ... .# #.... . .H.# #. .## #S. ### ..## ################†+## ...#####################..................# ......................##...................#################### ..........................................#................... .###+############....................#............... ###..................'.....## #..................'......# #..................# ...# ###########.######## #..# ############# #..# #...........# #..# 50' (L1) LF:1-? Light 5 Fed 79 % Open door