[Tangaria 1.5.0 Character Dump] Name Apollo Age 26 Self RB CB EB Best Sex Male Height 12'6" STR: 17 +1 +3 +0 18/30 Race Troll Weight 16st 5lb INT: 10 -5 -2 +0 3 Class Warrior Turns used: WIS: 10 -4 -2 +0 4 Title Soldier Game 346 DEX: 14 -5 +2 +0 11 HP -1/68 Player 944 CON: 17 +1 +2 +0 18/20 SP 0/0 Active 734 Level 6 Armor [8,+0] Saving Throw 8% Cur Exp 149 Stealth Bad Max Exp 149 Melee 1d4,+3 Disarm - phys. 30% Adv Exp 175 To-hit 40,+1 Disarm - magic 13% Blows 3.0/turn Magic Devices 5 Gold 178 Searching 7% Burden 27.3 lb Shoot to-dam +0 Infravision 10 ft Overweight -128.6 lb To-hit 20,+1 Speed Normal MaxDepth 400' (L8) Shots 0.0/turn Your father was a Water-Troll Warrior. You have slime-green eyes, dirty dark purple hair, and white scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............- Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............- Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The rotting corpse claws you. > *** LOW HITPOINT WARNING! *** > You are more poisoned! > The rotting corpse claws you. > You are more poisoned! > You have a Scroll of Phase Door (e). > You have found 163 gold pieces worth of copper. > The rotting corpse claws you. > You are more poisoned! > The rotting corpse claws you. > You are more poisoned! > You have no more Scrolls of Phase Door (e). > The rotting corpse claws you. > You are more poisoned! > You die. Killed by a rotting corpse. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.0 blows/round. With +1 STR and +0 DEX you would get 3.3 blows/round. With +0 STR and +6 DEX you would get 3.3 blows/round. Average damage/round: 16.6. Average thrown damage: 7.5. f) a Wooden Torch (4651 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Rations of Food b) 3 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 2 Potions of Water e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Scroll of Word of Recall h) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. i) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 400ft 1 Killed Fang, Farmer Maggot's Dog 00:00:01 400ft 5 Reached level 5 00:00:05 400ft 6 Was killed by a rotting corpse [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ####~################ #.................... #..................... ########~####### #†zz.................. ...............# #### ######### #### ...............# ...............# ... ..........# .. .........# ~~# ~~~~~##### #..... ~# #..... ~ ..##. #..# ## #.. 400' (L8) LF:3-? Light 3 Moves -2 Poisoned Fed 68 % Open floor