[Tangaria 1.5.0 Character Dump] Name AntonSi71 Age 18 Self RB CB EB Best Sex Male Height 4'2" STR: 17 -1 +3 +0 18/10 Race Gnoll Weight 8st 8lb INT: 10 -2 -2 +0 6 Class Warrior Turns used: WIS: 10 -3 -2 +0 5 Title Rookie Game 392 DEX: 14 +1 +2 +0 17 HP -1/59 Player 1471 CON: 16 +0 +2 +0 18 SP 0/0 Active 1291 CHR: 12 -7 -2 +0 3 Level 5 Armor [9,-1] Saving Throw 16% Cur Exp 118 Stealth Bad Max Exp 118 Melee 1d4,+2 Disarm - phys. 41% Adv Exp 125 To-hit 31,+3 Disarm - magic 20% Blows 2.3/turn Magic Devices 4 Gold 70 Searching 21% Burden 39.6 lb Shoot to-dam +0 Infravision 10 ft Overweight -92.3 lb To-hit 26,+3 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............+ Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > *** LOW HITPOINT WARNING! *** > The gallant hits you. > You have been given a graze. > You hit the gallant. (x3) > You are no longer bleeding. > The gallant misses you. > The gallant hits you. > You miss the gallant. (x2) > The scout hits you. (x2) > The gallant magically starts closing wounds. > The gallant looks REALLY healthy! > You hit the gallant. (x3) > The scout hits you. (x2) > The gallant hits you. > You die. Killed by a gallant. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows/round. With +0 STR and +3 DEX you would get 2.7 blows/round. Average damage/round: 10.7. Average thrown damage: 7.5. f) a Wooden Torch (4163 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,-1] An inheritance from your family. l) a Pair of Leather Sandals [1,-1] Found lying on the floor at 50 feet (level 1). m) a Spade An inheritance from your family. [Character Quiver] a) 23 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character Inventory] a) 4 Rations of Food {Freesia} b) 2 Potions of Cure Light Wounds c) a Potion of Berserk Strength d) 4 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) 2 Wooden Torches (5000 turns) Intensity 2 light. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:01 50ft 2 Killed Grip, Farmer Maggot's Dog 00:00:04 200ft 4 Killed Freesia 00:00:05 200ft 4 Killed Fang, Farmer Maggot's Dog 00:00:05 200ft 5 Reached level 5 00:00:06 250ft 5 Was killed by a gallant [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #^^^ .. ^..^ ^.. ^.. ^p. ^^^^:^^^^^^^†.^^^^^^^# ^...........p........# ^ ^^^^^^^^^^:^^^^^^:^:^ .#. ^.^ ^ .^ ^. .^. $ . .: ^. . .^. ^ . $ . ^ ^ ^^ 250' (L5) LF:3-? Light 5 Fed 66 % Dirt