[Tangaria 1.5.0 Character Dump] Name AntonSi52 Age 67 Self RB CB EB Best Sex Male Height 6'3" STR: 13 +0 -1 +0 12 Race Dunedain Weight 15st 1lb INT: 10 +0 -2 +0 8 Class Telepath Turns used: WIS: 15 +0 +3 +0 18 Title Novice Game 426 DEX: 10 +0 -1 +0 9 HP -2/23 Player 889 CON: 18 +0 +0 +0 18 SP 1/4 Active 403 Level 2 Armor [0,+0] Saving Throw 24% Cur Exp 21 Stealth Bad Max Exp 21 Melee 1d4,+0 Disarm - phys. 40% Adv Exp 31 To-hit 20,+0 Disarm - magic 34% Blows 1.0/turn Magic Devices 38 Gold 201 Searching 21% Burden 21.2 lb Shoot to-dam +0 Infravision 0 ft Overweight -62.7 lb To-hit 14,+0 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn You are one of several children of a Serf. You are a credit to the family. You have dark brown eyes, straight auburn hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You are covered with frost! > You hit the giant white centipede. > The giant white centipede crawls on you. > The giant white centipede stings you. > You are covered with frost! > You hit the giant white centipede. > You miss the giant white centipede. > The giant white centipede crawls on you. > The giant white centipede stings you. > You are covered with frost! > You hit the giant white centipede. > The giant white centipede crawls on you. > The giant white centipede stings you. > You are covered with frost! > You die. Killed by a giant white centipede. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +7 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would attack a bit faster. With +7 STR and +1 DEX you would get 1.1 blows/round. With +0 STR and +8 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. f) a Wooden Torch (4205 turns) An inheritance from your family. Intensity 2 light. m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) a Crystal of Telepathy You can read this book. b) 3 Rations of Food c) a Potion of Cure Light Wounds d) 4 Scrolls of Phase Door e) a Scroll of Remove Hunger (tattered) f) 2 Scrolls of Word of Recall (rugged) g) a Wicker Shield of Resist Cold [2,+1] Found lying on the floor of a special room at 50 feet (level 1). Provides resistance to Cold. h) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:07 50ft 2 Was killed by a giant white centipede [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #### #### ############### '.' .. +<..........'.# #c######.#############'####.#+.# #†#...........#.#..............# #.............#.#...........#.## #<#...........#<#............<# ########'######'.############## #<.........<'.+.. ############### ## 50' (L1) LF:1-? Light 4 Fed 63 % Up staircase