[Tangaria 1.5.0 Character Dump] Name AntonSi50 Age 43 Self RB CB EB Best Sex Male Height 3'9" STR: 17 +2 -1 +0 18 Race Dwarf Weight 9st 0lb INT: 11 -3 -2 +0 6 Class Archer Turns used: Wis: 11 +2 -1 +0 12 8 Title Dead Shot Game 7457 DEX: 12 -2 +3 +0 13 HP -7/164 Player 17236 CON: 17 +2 +1 +0 18/20 SP 0/0 Active 9109 Level 14 Armor [1,+2] Saving Throw 48% Cur Exp 1632 Stealth Poor Max Exp 1632 Melee 1d1,+2 Disarm - phys. 41% Adv Exp 1750 To-hit 23,+1 Disarm - magic 30% Blows 1.1/turn Magic Devices 44 Gold 1707 Searching 28% Burden 44.3 lb Shoot to-dam +0 Infravision 50 ft Overweight -75.6 lb To-hit 53,+1 Speed Normal MaxDepth 600' (L12) Shots 1.6/turn You are one of two children of a Dwarven Miner. You are a credit to the family. You have dark brown eyes, straight black hair, a one foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............+ Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have no more Tulwars (2d4) (+5,+5) {Farmer Maggot} (a). > You feel resistant to confusion! > You feel much better. > You have 2 Potions of Cure Light Wounds (f). > The priest points at you and curses! > You are no longer resistant to confusion. > The Easterling warrior hits you. (x2) > You feel resistant to confusion! > You feel much better. > You have a Potion of Cure Light Wounds (f). > The priest casts a ball of light. > You resist the effect! > You are no longer resistant to confusion. > The Easterling warrior hits you. (x2) > You die. Killed by an Easterling warrior. [Character Equipment] b) a Long Bow (x3) (+0,+0) Found lying on the floor at 500 feet (level 10). f) a Wooden Torch (4759 turns) Dropped by a gallant at 400 feet (level 8). Intensity 2 light. h) a Cloak [1,+2] Found lying on the floor at 400 feet (level 8). m) a Spade An inheritance from your family. [Character Quiver] a) 21 Bolts (1d5) (+3,+2) {Baba Yaga} [Character Inventory] a) 4 Mushrooms of Emergency b) 3 Rations of Food c) a Pint of Fine Wine d) a Pint of Fine Ale e) a Flask of oil f) a Potion of Cure Light Wounds g) 9 Potions of Cure Serious Wounds h) 2 Potions of Neutralize Poison i) a Potion of Speed j) 6 Scrolls of Phase Door k) 2 Scrolls of Word of Recall l) 2 Scrolls of Life m) 5 Scrolls of Treasure Detection n) 2 Wands of Light (30 charges) o) a Wand of Heal Monster (20 charges) p) an Amulet of Teleportation <+5, +10> {cursed} Found lying on the floor of a special room at 550 feet (level 11). It randomly makes you teleport; this curse cannot be removed. +5 searching skill. +10 movement speed. q) a Short Bow (x2) (+7,+3) Bought from a store on the surface. r) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 100ft 2 Killed Farmer Maggot 00:00:11 150ft 3 Killed Fang, Farmer Maggot's Dog 00:00:14 200ft 5 Reached level 5 00:00:22 200ft 7 Killed Grip, Farmer Maggot's Dog 00:00:38 350ft 10 Reached level 10 00:02:04 550ft 14 Was killed by an Easterling warrior [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . .. ..# ..# #..> #..# #.†## ####### #'p~# #.....# .pp.p #..#..# ..#..# #.?...# ..... #..#..# ###'##### #.....#....... #..#..'..#..#..# #.....#......... ############## 550' (L11) LF:3-? Light 4 Fed 46 % Open floor