[Tangaria 1.5.0 Character Dump] Name AntonSi48 Age 32 Self RB CB EB Best Sex Male Height 2'7" STR: 18 -2 +2 +0 18 Race Halfling Weight 4st 4lb INT: 10 +0 +0 +0 10 Class Blackguard Turns used: WIS: 10 +1 -3 +0 8 Title Thug Game 2728 DEX: 12 +3 +0 +0 15 HP -5/122 Player 8560 CON: 16 +2 +2 +0 18/20 SP 8/8 Active 5741 Level 11 Armor [9,-4] Saving Throw 48% Cur Exp 667 Stealth Poor Max Exp 667 Melee 1d3,+5 Disarm - phys. 53% Adv Exp 812 To-hit 33,+3 Disarm - magic 46% Blows 1.0/turn Magic Devices 43 Gold 150 Searching 25% Burden 75.7 lb Shoot to-dam +0 Infravision 40 ft Overweight -44.2 lb To-hit 23,+1 Speed Normal MaxDepth 350' (L7) Shots 0.0/turn You are one of several children of a Hobbit Burglar. You are a credit to the family. You have blue eyes, straight brown hair, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............+ Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............+ Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The dark elven necromancer sets off a blinding flash. > You repel a sudden bleariness. > You feel resistant to confusion! > You feel much better. > You are no longer confused. > You have 10 Potions of Cure Light Wounds (f). > You are no longer resistant to confusion. > The kobold shaman hits you. > Something messes with your mind. > You are confused! > The panther claws you. (x2) > The orc shaman hits you. (x2) > The dark elven necromancer surrounds you in darkness. > Darkness surrounds you. > You die. Killed by a dark elven necromancer. [Character Equipment] a) a Whip (1d3) (+2,+3) {Lobelia Sackville-Baggins} Dropped by Lobelia Sackville-Baggins at 100 feet (level 2). Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 7.3. f) a Wooden Torch (4816 turns) Found lying on the floor at 50 feet (level 1). Intensity 2 light. h) a Cloak [1,+0] Found lying on the floor of a special room at 250 feet (level 5). i) a Leather Shield [8,-5] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 26 Arrows (1d4) (+4,+5) {Baba Yaga} b) 23 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. [Character Inventory] a) 2 Books of Shadows [Shadows for Beginners] You can read this book. b) 3 Mushrooms of Clear Mind c) 7 Rations of Food d) a Flask of Whisky {Freesia} e) a Pint of Fine Ale f) 10 Potions of Cure Light Wounds g) a Potion of Confusion It can be thrown at creatures with damaging effect. h) a Potion of Novice Alchemist's Creation i) a Potion of Neutralize Poison j) 2 Potions of Speed k) 8 Scrolls of Phase Door l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) a Scroll of Light o) 2 Scrolls of Curse Weapon p) a Scroll of Detect Invisible q) 2 Scrolls of Life r) a Scroll of Treasure Detection s) a Wand of Stun Monster (6 charges) t) a Wooden Torch of Brightness (5000 turns) <+1> Found lying on the floor at 250 feet (level 5). +1 light. Intensity 3 light. u) a Tulwar (2d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would get 1.1 blows/round. Average damage/round: 7.4. v) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:03 100ft 1 Killed Grip, Farmer Maggot's Dog 00:00:03 100ft 4 Killed Lobelia Sackville-Baggins 00:00:04 100ft 4 Killed Freesia 00:00:05 100ft 5 Reached level 5 00:00:05 100ft 5 Killed Mad woodsman 00:00:11 250ft 7 Killed Wolf, Farmer Maggot's Dog 00:00:18 250ft 9 Killed Fang, Farmer Maggot's Dog 00:00:20 250ft 9 Killed Baba Yaga 00:00:20 250ft 10 Reached level 10 00:00:45 350ft 11 Was killed by a dark elven necromancer [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] .^^ h hh ook . ^f†^ . .h^^'' ^ h... ^^^^^ 350' (L7) LF:5-? Light 2 Confused Fed 42 % Plant on dirt