[Tangaria 1.5.0 Character Dump] Name AntonSI58 Age 92 Self RB CB EB Best Sex Male Height 4'6" STR: 17 +1 +3 +0 18/30 Race Naga Weight 10st 5lb INT: 10 -2 -2 +0 6 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 2092 DEX: 14 +3 +2 +0 18/10 HP -7/144 Player 7128 CON: 17 -1 +2 +0 18 SP 0/0 Active 5772 Level 11 Armor [8,+2] Saving Throw 32% Cur Exp 669 Stealth Bad Max Exp 669 Melee 1d4,+3 Disarm - phys. 55% Adv Exp 812 To-hit 42,+4 Disarm - magic 28% Blows 3.4/turn Magic Devices 10 Gold 34 Searching 28% Burden 80.4 lb Shoot to-dam +0 Infravision 60 ft Overweight -75.5 lb To-hit 31,+4 Speed Normal MaxDepth 400' (L8) Shots 0.0/turn You do not know your origin yet. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............- -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Your body tingles briefly. > You hit the skeleton orc. (x2) > You miss the skeleton orc. > You hit the skeleton orc. > Something curses! > The skeleton orc hits you. > You feel something creepy appear nearby! > You no longer feel bold. > Wormtongue, Agent of Saruman tries to cast a spell, but fails. > Something curses! > Your light is growing faint. > Something curses! > Something mumbles. > You are hit by poison! > You die. Killed by Wormtongue, Agent of Saruman. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +1 STR and +0 DEX you would get 3.8 blows/round. With +0 STR and +1 DEX you would get 3.6 blows/round. Average damage/round: 18.8. Average thrown damage: 7.5. f) a Wooden Torch (11 turns) Intensity 2 light. g) Soft Leather Armour [8,+0] m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 3 Rations of Food {Freesia} b) 2 Potions of Neutralize Poison c) 2 Potions of Boldness d) 8 Potions of Confusion It can be thrown at creatures with damaging effect. e) 2 Potions of Heroism f) a Potion of True Seeing g) a Potion of Infravision h) 2 Scrolls of Phase Door i) a Scroll of Remove Hunger (tattered) j) a Wooden Torch (5000 turns) Intensity 2 light. k) 2 Old Lanterns (5000 turns) Intensity 3 light. l) Studded Leather Armour (-1) [12,+0] m) a Set of Leather Gloves [1,+0] n) a Pair of Steel Shod Boots [7,+4] {Baba Yaga} Cannot be harmed by Fire. o) a Bastard Sword (3d4) (+2,+4) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Combat info: 1.2 blows/round. With +1 STR and +0 DEX you would get 1.4 blows/round. With +0 STR and +1 DEX you would get 1.4 blows/round. Average damage/round: 19.1. p) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 100ft 3 Killed Grip, Farmer Maggot's Dog 00:00:07 200ft 5 Reached level 5 00:00:08 200ft 5 Killed Freesia 00:00:15 250ft 6 Killed Baba Yaga 00:00:26 300ft 9 Killed Fang, Farmer Maggot's Dog 00:00:26 350ft 9 Killed Wolf, Farmer Maggot's Dog 00:00:30 400ft 10 Reached level 10 00:00:34 400ft 11 Was killed by Wormtongue, Agent of Saruman [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] #.+ #.' ###.### ### ..... ... ##### # ..# .†#######~############### ..s.................%.... ......................... 400' (L8) LF:3-? Light 2 Fed 77 % Open floor