[Tangaria 1.5.0 Character Dump] Name Anlio Age 309 Self RB CB EB Best Sex Female Height 14'7" STR: 17 -10 +1 +0 8 Race Hydra Weight 17st 10lb INT: 10 -10 -2 +0 3 Class Monk Turns used: WIS: 10 -10 +0 +0 3 Title Initiate Game 1293 DEX: 16 -10 +2 +0 8 HP -1/62 Player 1872 CON: 16 -10 +1 +0 7 SP 0/0 Active 756 Level 4 Armor [9,+48] Saving Throw 32% Cur Exp 72 Stealth Bad Max Exp 72 Melee 1d4,+2 Disarm - phys. 2% Adv Exp 87 To-hit 26,-19 Disarm - magic 2% Blows 1.4/turn Magic Devices 0 Gold 269 Searching 16% Burden 51.4 lb Shoot to-dam +0 Infravision 0 ft Overweight -8.5 lb To-hit 15,-19 Speed Normal MaxDepth 150' (L3) Shots 0.0/turn You were born in a swamp. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............- Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............- -SP:.............. Sear:.............. Afrd:.............! Infr:.............. Aggr:.............+ Tunn:.............. -Tel:.............. Spd:.............. -Exp:.............. Blow:.............+ Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Freesia misses you. (x2) > The volkhv tries to cast a spell, but fails. > Freesia claws you. > Freesia misses you. > The acolyte hits you. > Freesia misses you. (x4) > The acolyte misses you. > Freesia misses you. > Freesia claws you. > The volkhv summons animals. > Freesia misses you. (x2) > The acolyte misses you. > Freesia misses you. (x2) > The giant salamander breathes fire. > You die. Killed by a giant salamander. [Character Equipment] f) an Old Lantern (4076 turns) Found lying on the floor at 50 feet (level 1). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. k) a Set of Leather Gloves [1,+0] Found lying on the floor at 100 feet (level 2). m) a Spade An inheritance from your family. [Character Quiver] a) 18 Bolts (1d5) (+3,+1) {Farmer Maggot} [Character Inventory] a) 4 Rations of Food b) a Flask of oil c) 3 Potions of Cure Light Wounds d) a Potion of Berserk Strength e) 2 Potions of Neutralize Poison f) 3 Potions of Blindness It can be thrown at creatures with damaging effect. g) a Potion of Boldness h) 4 Scrolls of Phase Door i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) 2 Scrolls of Deep Descent l) a Wand of Wonder (14 charges) Cannot be harmed by Lightning. m) a Wooden Torch (4079 turns) An inheritance from your family. Intensity 2 light. n) 2 Wooden Torches (5000 turns) Intensity 2 light. o) a Deed of Property p) an Empty Bottle [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:05 50ft 1 Killed Farmer Maggot 00:00:21 150ft 4 Was killed by a giant salamander [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^^^ ^†^ fp. pp.. pp^^ .R ^# 150' (L3) LF:2-? Light 4 Afraid Fed 63 % Packed dirt