[Tangaria 1.5.0 Character Dump] Name Ambarim III Age 90 Self RB CB EB Best Sex Male Height 3'7" STR: 16 -1 -3 +0 12 Race Gnome Weight 5st 10lb INT: 17 +2 +3 +0 18/40 Class Mage Turns used: WIS: 10 +0 +0 +0 10 Title Novice Game 736 DEX: 13 +2 +0 +0 15 HP -2/14 Player 1741 CON: 13 +1 -2 +0 12 SP 3/4 Active 1186 Level 2 Armor [1,+1] Saving Throw 44% Cur Exp 27 Stealth Good Max Exp 27 Melee 1d4,+0 Disarm - phys. 49% Adv Exp 31 To-hit 10,+0 Disarm - magic 64% Blows 1.0/turn Magic Devices 63 Gold 115 Searching 16% Burden 43.9 lb Shoot to-dam +0 Infravision 40 ft Overweight -40.0 lb To-hit 11,+0 Speed Normal MaxDepth 100' (L2) Shots 1.0/turn You are one of several children of a Gnome Beggar. You are a well liked child. You have hazel eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the wagtail bird. > You enter a maze of down staircases. > This seems a quiet, peaceful place. > You sense the presence of creatures! > You miss Wolf, Farmer Maggot's Dog. > Wolf, Farmer Maggot's Dog bites you. > You hit Wolf, Farmer Maggot's Dog. > Wolf, Farmer Maggot's Dog bites you. > *** LOW HITPOINT WARNING! *** > Wolf, Farmer Maggot's Dog bites you. > You miss Wolf, Farmer Maggot's Dog. > Wolf, Farmer Maggot's Dog bites you. > You miss Wolf, Farmer Maggot's Dog. > Wolf, Farmer Maggot's Dog bites you. > You die. Killed by Wolf, Farmer Maggot's Dog. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 1.0 blow/round. With +6 STR and +0 DEX you would attack a bit faster. With +8 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +6 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 2.5. Average thrown damage: 7.5. b) a Sling (x2) (+0,+0) Found lying on the floor at 50 feet (level 1). f) a Wooden Torch (3992 turns) An inheritance from your family. Intensity 2 light. h) a Cloak [1,+0] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] a) 8 Iron Shots (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. Average thrown damage: 5. 25% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 3 Rations of Food c) a Flask of oil d) 7 Potions of Cure Light Wounds e) 3 Potions of Neutralize Poison f) 3 Potions of Water g) 5 Potions of Confusion It can be thrown at creatures with damaging effect. h) 12 Scrolls of Phase Door i) a Scroll of Remove Hunger (tattered) j) 2 Scrolls of Word of Recall (rugged) k) a Scroll of Detect Invisible l) a Scroll of Light m) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. n) a Robe [2,+2] Found lying on the floor at 50 feet (level 1). o) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:12 100ft 2 Was killed by Wolf, Farmer Maggot's Dog [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^.. ^†C ^^^ 100' (L2) LF:1-? Light 2 Fed 62 % Stony sand