[Tangaria 1.5.0 Character Dump] Name Ambarim II Age 81 Self RB CB EB Best Sex Male Height 4'0" STR: 16 -1 -3 +0 12 Race Gnome Weight 5st 8lb INT: 17 +2 +3 +0 18/40 Class Mage Turns used: WIS: 10 +0 +0 +0 10 Title Apprentice Game 3481 DEX: 13 +2 +0 +0 15 HP -5/46 Player 7022 CON: 13 +1 -2 +1 13 SP 3/16 Active 4772 Level 8 Armor [4,+4] Saving Throw 50% Cur Exp 251 Stealth Good Max Exp 251 Melee 1d7,+0 Disarm - phys. 54% Adv Exp 350 To-hit 13,+0 Disarm - magic 69% Blows 1.0/turn Magic Devices 71 Gold 621 Searching 23% Burden 71.1 lb Shoot to-dam +0 Infravision 50 ft Overweight -12.8 lb To-hit 14,+0 Speed Normal MaxDepth 250' (L5) Shots 0.0/turn You are one of several children of a Gnome Beggar. You are a well liked child. You have hazel eyes, straight black hair, and an average complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............+ Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:....+........+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 3 Potions of Cure Light Wounds (c). > Vasilisa the Beautiful hits you. (x2) > You are no longer resistant to confusion. > Vasilisa the Beautiful hits you. (x2) > *** LOW HITPOINT WARNING! *** > You have 8 Scrolls of Phase Door (j). > Vasilisa the Beautiful is targeted. > You hit Vasilisa the Beautiful. > Vasilisa the Beautiful misses you. > Vasilisa the Beautiful hits you. > You hit Vasilisa the Beautiful. > Vasilisa the Beautiful hits you. (x4) > You hit Vasilisa the Beautiful. > Vasilisa the Beautiful hits you. (x2) > You die. Killed by Vasilisa the Beautiful. [Character Equipment] a) a Short Sword (1d7) (+0,+0) Found lying on the floor at 250 feet (level 5). Combat info: 1.0 blow/round. With +8 STR and +0 DEX you would attack a bit faster. With +12 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +2 DEX you would attack a bit faster. With +8 STR and +2 DEX you would get 1.1 blows/round. With +0 STR and +5 DEX you would get 1.1 blows/round. Average damage/round: 4. e) an Amulet of Infravision <+1> Found lying on the floor at 150 feet (level 3). +1 constitution. +1 infravision. f) a Wooden Torch (4166 turns) Intensity 2 light. g) a Robe [2,+0] Found lying on the floor at 100 feet (level 2). h) a Cloak [1,+0] Bought from a store on the surface. l) a Pair of Leather Sandals [1,+3] Found lying on the floor at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] a) 12 Bolts (1d5) (+5,+5) b) 20 Rounded Pebbles (1d2) (+0,+0) Combat info: Average thrown damage: 3. c) 8 Rocks (1d6) (+2,+2) Branded with stunning. Combat info: Average thrown damage: 11 vs creatures not resistant to stunning and 11 vs. others. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] You can read this book. b) 5 Rations of Food c) 3 Potions of Cure Light Wounds d) a Potion of Neutralize Poison e) 2 Potions of Speed f) 3 Potions of Poison Branded with poison. It can be thrown at creatures with damaging effect. g) a Potion of Water h) 2 Potions of True Seeing i) 2 Potions of Infravision j) 8 Scrolls of Phase Door k) a Scroll of Remove Hunger (tattered) l) 2 Scrolls of Word of Recall (rugged) m) a Scroll of Detect Invisible n) a Scroll of Wilderness Mapping o) a Scroll of Curse Weapon p) 2 Scrolls of Blessing q) 3 Scrolls of Light r) a Scroll of Magic Mapping s) a Scroll of Word of Recall t) 2 Wooden Torches (5000 turns) Intensity 2 light. u) a Pair of Iron Shod Boots [4,+3] Found lying on the floor at 150 feet (level 3). Cannot be harmed by Fire. v) a Long Bow (x3) (+3,+3) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). w) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:10 100ft 3 Killed Farmer Maggot 00:00:19 100ft 5 Reached level 5 00:00:55 250ft 7 Killed Fang, Farmer Maggot's Dog 00:00:58 250ft 8 Was killed by Vasilisa the Beautiful [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] < .^% ^^%%# ^^^^^#^.#^ +< ........... ^........^ < + <^ ^..#.....### .........^ +< ^:^^^..^^:^^#^ ........^ ^^......<^ ......^ ^.......:^ ..^..^^ ^.. ^^^ .†h..^^ ^.. ....#.% #.. ..%%^%%%%%%^^^^^%%%^^..^ .......................% .......................% 250' (L5) LF:2-? Light 2 Unignoring Study (3) Fed 68 % DTrap Packed dirt