[Tangaria 1.5.0 Character Dump] Name Alexanderblg Age 41 Self RB CB EB Best Sex Male Height 4'2" STR: 14 +2 -5 +0 11 Race Dwarf Weight 10st 0lb INT: 10 -3 -5 +0 3 Class Summoner Turns used: WIS: 18 +2 +5 +0 18/70 Title Evoker Game 12418 DEX: 10 -2 -5 +0 3 HP -7/78 Player 30231 CON: 14 +2 -5 +0 11 SP 31/31 Active 15230 Level 12 Armor [19,+9] Saving Throw 54% Cur Exp 978 Stealth Bad Max Exp 978 Melee 1d7,+7 Disarm - phys. 27% Adv Exp 1062 To-hit 22,-1 Disarm - magic 27% Blows 1.0/turn Magic Devices 48 Gold 1400 Searching 28% Burden 70.0 lb Shoot to-dam +0 Infravision 50 ft Overweight -7.9 lb To-hit 12,-4 Speed Normal MaxDepth 600' (L12) Shots 1.0/turn You are the only child of a Dwarven Priest. You are a credit to the family. You have dark brown eyes, straight black hair, a four foot beard, and a dark complexion. Resistances Abilities Acid:.............. Fear:.............. Elec:+............. Blnd:.............+ Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The umber hulk bites you (7). > You are too confused! (x6) > There is a wall blocking your way. > The umber hulk gazes at you (0). > You are more confused! > The umber hulk misses you. > The umber hulk hits you (1). > The umber hulk bites you (10). > You are too confused! (x4) > The umber hulk gazes at you (0). > You are more confused! > The umber hulk hits you (4). > The umber hulk hits you (6). > The umber hulk bites you (9). > You die. Killed by an umber hulk. [Character Equipment] a) a Short Sword of Lightning (1d7) (+3,+7) {Farmer Maggot} Dropped by Farmer Maggot at 150 feet (level 3). Branded with lightning. Provides resistance to Lightning. Combat info: 1.0 blow/round. Average damage/round: 19.3 vs creatures not resistant to lightning and 11.2 vs. others. b) a Short Bow (x2) (+0,+0) Dropped by a kobold shaman at 250 feet (level 5). f) an Old Lantern (1360 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. g) Studded Leather Armour (-1) [12,+5] Found lying on the floor at 250 feet (level 5). h) a Cloak [1,+4] Found lying on the floor at 100 feet (level 2). j) a Hard Leather Cap [2,+0] Found lying on the floor at 200 feet (level 4). l) a Pair of Iron Shod Boots [4,+4] Found lying on the floor at 250 feet (level 5). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 24 Arrows (1d4) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 5. 35% chance of breaking upon contact. b) an Arrow (1d4) (+3,+1) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 7. 35% chance of breaking upon contact. c) 4 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Holy Books of Prayers [Beginners Handbook] You can read this book. b) a Holy Book of Prayers [Words of Wisdom] You can read this book. c) a Head of Cabbage d) 2 Rations of Food e) a Flask of oil f) 3 Potions of Cure Light Wounds g) a Potion of Neutralize Poison h) a Potion of Speed i) a Potion of Infravision j) 2 Potions of Slime Mold Juice k) 5 Scrolls of Phase Door l) a Scroll of Identify Rune m) a Scroll of Blessing n) a Scroll of Remove Hunger (tattered) o) a Scroll of Word of Recall (rugged) [Home Inventory] a) a Pint of Fine Wine b) a Potion of True Seeing c) 9 Scrolls of Summon Monster d) 3 Scrolls of Light [House List] a) a Staff of Light (21 charges) {~870} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:48 100ft 5 Reached level 5 00:01:09 150ft 6 Killed Farmer Maggot 00:01:09 150ft 6 Killed Grip, Farmer Maggot's Dog 00:01:15 200ft 6 Killed Fang, Farmer Maggot's Dog 00:01:33 250ft 8 Killed Baba Yaga 00:01:43 250ft 10 Reached level 10 00:01:44 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:03:26 600ft 12 Was killed by an umber hulk [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . ^^ ^ # ^ .^^^^ :^.: ^ # ^^^^^^^^X.^ ^^^ $....†^# ^:^ ....^^^ ^^^^:..# #^..^ ^.. ^..# ^..# ^..^ ^..^ ^..^ ^^..^ ^..^ ^#^ ^...^ ^..^^#.^^^ ^:...^ ^........^ ^...:^#^^^ ^........^ ^^^^^^ ^........^. 600' (L12) LF:4-? Light 3 Confused Graze Fed 45 % Rocks