[Tangaria 1.5.0 Character Dump] Name Alast Age 24 Self RB CB EB Best Sex Male Height 8'4" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 18st 9lb INT: 13 -4 -2 +0 7 Class Warrior Turns used: WIS: 12 -2 -2 +0 8 Title Rookie Game 480 DEX: 12 -4 +2 +0 10 HP -2/39 Player 802 CON: 14 +3 +2 +0 18/10 SP 0/0 Active 367 CHR: 15 -6 -2 +0 7 Level 2 Armor [8,+0] Saving Throw 13% Cur Exp 21 Stealth Bad Max Exp 21 Melee 1d4,-13 Disarm - phys. 36% Adv Exp 31 To-hit 33,-15 Disarm - magic 21% Blows 3.4/turn Magic Devices 9 Gold 20 Searching 3% Burden 40.1 lb Shoot to-dam +0 Infravision 30 ft Overweight -139.8 lb To-hit 18,-15 Speed Normal MaxDepth 50' (L1) Shots 0.0/turn Your father was a Stone-Troll Warrior. You have slime-green eyes, mangy dark purple hair, and black scabby skin. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............. HLif:.............. Lite:.............. Rgn:.............+ Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. Hung:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You have 26 Throwing rocks (1d6) (+0,+0) (0). > Freesia growls angrily. > Freesia is stunned. > Freesia claws you. > Freesia misses you. > Freesia claws you. (x6) > Freesia is no longer stunned. > You faint from the lack of food. > You are paralyzed! > Freesia claws you. > Freesia misses you. > Freesia claws you. (x3) > Freesia misses you. > Freesia claws you. (x3) > You die. Killed by Freesia. [Character Equipment] a) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +7 DEX you would get 3.8 blows/round. Average damage/round: 0. Average thrown damage: 7.5. f) a Wooden Torch (4475 turns) An inheritance from your family. Intensity 2 light. g) Soft Leather Armour [8,+0] An inheritance from your family. m) a Spade An inheritance from your family. [Character Quiver] a) 26 Throwing rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 3 Rations of Food b) 2 Potions of Cure Light Wounds {@q1} c) a Potion of Berserk Strength d) a Potion of Boldness e) a Potion of Neutralize Poison f) 4 Scrolls of Phase Door g) a Scroll of Remove Hunger (tattered) h) 2 Scrolls of Word of Recall (rugged) i) a Scroll of Small House Creation Cannot be harmed by Acid, Fire. j) a Wooden Torch (5000 turns) An inheritance from your family. Intensity 2 light. k) a Deed of Property [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:08 50ft 2 Was killed by Freesia [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..+.....#####.....#.....# .###..........)..##.....# #####...........## .....# #...###.......# # ....# #.....#..##..##. ...# ........'..+. . .. #.. ##.....'... ###..########### ....#..# #..............# ####..# #..............#<################## ########## #..# #.............................................. #..####+##...................†f...**...... ............. #.......................############# # #......................# ##.#####..............# #####..######### #..# #..# #..# #..# #..# #..# 50' (L1) LF:1-? Light 3 Paralyzed! Faint 2 % Green plants