[Tangaria 1.5.0 Character Dump] Name Airi Age 69 Self RB CB EB Best Sex Male Height 6'6" STR: 17 +0 +3 +0 18/20 Race Dunedain Weight 11st 13lb INT: 10 +0 -2 +0 8 Class Warrior Turns used: WIS: 11 +0 -2 +0 9 Title Swordsman Game 4715 DEX: 14 +0 +2 +0 16 HP -6/171 Player 15557 CON: 16 +0 +2 +0 18 SP 0/0 Active 12418 Level 13 Armor [18,-8] Saving Throw 22% Cur Exp 1117 Stealth Bad Max Exp 1117 Melee 1d1,+8 Disarm - phys. 62% Adv Exp 1375 To-hit 47,+29 Disarm - magic 42% Blows 2.3/turn Magic Devices 30 Gold 1750 Searching 28% Burden 129.0 lb Shoot to-dam +4 Infravision 0 ft Overweight -14.9 lb To-hit 41,+41 Speed Normal MaxDepth 350' (L7) Shots 1.0/turn You are one of several children of a Landed Knight. You are a credit to the family. You have green eyes, wavy blond hair, and an average complexion. Resistances Abilities Acid:.....?........ Fear:.............! Elec:.....?........ Blnd:.............. Fire:.....?........ Conf:.............. Cold:.....?........ Stun:.............. Pois:.............. HLif:.....?........ Lite:.............. Rgn:.............. Dark:.....?........ ESP:.............. Soun:.....?........ SInv:.+............ Shar:.....?........ FAct:.............. Nexu:.....?........ Lev:.....?........ Neth:.....?........ SDig:.............. Chao:.....?........ Trap:.....?........ Dise:.....?........ Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............. Aggr:.............. Tunn:.............. -Tel:.....?........ Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.....?........ PLit:.....+........ DRed:.............. Time:.....?........ Move:.............. Mana:.....?........ Wate:.....?........ Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > Lagduf, the Snaga is poisoned! > Lagduf, the Snaga misses you. > Lagduf, the Snaga hits you. (x3) > You poison Lagduf, the Snaga. (x2) > Lagduf, the Snaga hits you. (x2) > Lagduf, the Snaga misses you. (x2) > You feel resistant to confusion! > You feel much better. > You have a Potion of Cure Light Wounds (c). > Lagduf, the Snaga hits you. (x4) > You are no longer resistant to confusion. > You poison Lagduf, the Snaga. (x3) > Lagduf, the Snaga is poisoned! > Lagduf, the Snaga hits you. (x4) > You die. Killed by Lagduf, the Snaga. [Character Equipment] a) a Broken Dagger of Venom (1d1) (+3,+5) Found lying on the floor of a special room at 200 feet (level 4). Branded with poison. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +1 DEX you would get 2.7 blows/round. Average damage/round: 27.1 vs creatures not resistant to poison and 22.1 vs. others. Average thrown damage: 37.1 vs creatures not resistant to poison and 12.3 vs. others. b) a Sling of the Nazgul (x2) (+15,+4) Found lying on the floor of a special room at 200 feet (level 4). Grants the ability to see invisible things. f) a Wooden Torch of *Brightness* (3568 turns) <+2> Found lying on the floor at 200 feet (level 4). +2 light. Provides resistance to Dark. Intensity 4 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Small Metal Shield [5,+0] Bought from a store on the surface. k) a Set of Leather Gloves [1,+1] Found lying on the floor at 250 feet (level 5). l) a Pair of Iron Shod Boots [4,+0] Dropped by a kobold archer at 350 feet (level 7). Cannot be harmed by Fire. m) a Spade An inheritance from your family. [Character Quiver] a) 3 Rounded Pebbles (1d2) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 11.3. Average thrown damage: 3. 25% chance of breaking upon contact. b) 25 Rocks (1d6) (+0,+0) {@v1'} Branded with stunning. Combat info: Average thrown damage: 7.2 vs creatures not resistant to stunning and 7.2 vs. others. c) 24 Rounded Pebbles (1d2) (+6,+1) Combat info: 1.0 shot/round. When fired, hits targets up to 100 feet away. Average damage/round: 13.4. Average thrown damage: 5.1. 25% chance of breaking upon contact. d) 20 Arrows (1d4) (+0,+0) [Character Inventory] a) 3 Rations of Food b) 6 Flasks of oil c) a Potion of Cure Light Wounds d) a Potion of Neutralize Poison e) a Potion of Berserk Strength f) a Potion of Boldness g) a Potion of True Seeing h) a Potion of Infravision i) a Potion of Speed j) 8 Scrolls of Phase Door k) a Scroll of Blessing l) a Scroll of Remove Hunger (tattered) m) a Scroll of Word of Recall (rugged) n) a Wand of Slow Monster (4 charges) o) a Staff of Detect Invisible (15 charges) p) a Staff of Starlight (8 charges) q) 2 Wooden Torches (5000 turns) An inheritance from your family. Intensity 2 light. r) 2 Old Lanterns (5000 turns) Intensity 3 light. s) a Pike (2d7) (+2,+5) {Mughash the Kobold Lord} Dropped by Mughash the Kobold Lord at 350 feet (level 7). Combat info: This weapon should be wielded with both hands. 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +1 DEX you would get 1.1 blows/round. Average damage/round: 17.8. t) a Deed of Property [Home Inventory] a) a Wand of Magic Missile (8 charges) b) a Wand of Heal Monster (11 charges) c) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 3.0 blows/round. With +0 STR and +1 DEX you would get 2.7 blows/round. Average damage/round: 13.3. Average thrown damage: 7.7. [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:06 150ft 5 Reached level 5 00:00:20 150ft 6 Killed Fang, Farmer Maggot's Dog 00:00:31 250ft 8 Killed Grip, Farmer Maggot's Dog 00:00:32 250ft 8 Killed Farmer Maggot 00:00:56 200ft 10 Reached level 10 00:01:00 250ft 10 Killed Wolf, Farmer Maggot's Dog 00:01:06 350ft 11 Killed Mughash the Kobold Lord 00:01:18 350ft 13 Was killed by Lagduf, the Snaga [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ^..^ ^.^..^^#...^^ ^..^ ^.'..^ ^...^ ^..^ ^.^..^^^...^^ ^..^ ^.^.......... ^..# ^.^^^^^^^^#^^ ^..: ^............ ^^..^ ^^^^^^^^^^^^. ^:..^ ^^ ^^..^^^^^^ ^^^^^ ^ ^ ^..::^^.^ooo....^^^^ ^......†o{.{{..^..!^ ^^.......ooo.....^^^ ^^^^#^^^^^^^^^^^ ^^^ ^^.^ ^... ^... ^.]. ^^^^ 350' (L7) LF:3-? Light 4 Fed 75 % Berserk Bold Dirt