[Tangaria 1.5.0 Character Dump] Name Aboba Age 26 Self RB CB EB Best Sex Male Height 8'3" STR: 17 +4 +3 +0 18/60 Race Half-Troll Weight 18st 3lb INT: 11 -4 -2 +0 5 Class Warrior Turns used: WIS: 10 -2 -2 +0 6 Title Swordsman Game 4677 DEX: 15 -4 +2 +0 13 HP -22/190 Player 11359 CON: 15 +3 +2 +0 18/20 SP 0/0 Active 6811 Level 13 Armor [15,+17] Saving Throw 23% Cur Exp 1250 Stealth Bad Max Exp 1250 Melee 2d5,+6 Disarm - phys. 51% Adv Exp 1375 To-hit 49,+5 Disarm - magic 32% Blows 1.1/turn Magic Devices 19 Gold 1483 Searching 16% Burden 130.7 lb Shoot to-dam +2 Infravision 30 ft Overweight -49.2 lb To-hit 34,+4 Speed Normal MaxDepth 500' (L10) Shots 1.0/turn Your mother was a Water-Troll Warrior. You have slime-green eyes, mangy sea-weed green hair, and white ulcerous skin. Resistances Abilities Acid:........?..... Fear:.............. Elec:........?..... Blnd:........?..... Fire:........?..... Conf:.............. Cold:........?..... Stun:.............. Pois:........?..... HLif:........?..... Lite:........?..... Rgn:.............+ Dark:........?..... ESP:.............. Soun:........?..... SInv:.............. Shar:........?..... FAct:........?..... Nexu:........?..... Lev:.............. Neth:........?..... SDig:.............. Chao:........?..... Trap:........?..... Dise:........?..... Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:........?..... Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:........?..... PLit:.............. DRed:.............+ Time:........?..... Move:.............. Mana:........?..... Wate:........?..... Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > You miss the panther. > The panther claws you. (x4) > You hit the panther. > You have slain the panther. > Calameet VI has entered the game. > The dark elven mage hits you. > The dark elven mage misses you. > You hit the dark elven mage. > The dark elven mage hits you. (x4) > You hit the dark elven mage. > The dark elven mage hits you. (x4) > You hit the dark elven mage. It was a great hit! > The dark elven mage hits you. (x2) > The dark elven mage casts a venomous cloud. > You die. Killed by a dark elven mage. [Character Equipment] a) a Broad Sword (2d5) (+4,+3) Found lying on the floor at 500 feet (level 10). Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows/round. With +0 STR and +4 DEX you would get 1.3 blows/round. Average damage/round: 14.6. b) a Light Crossbow (x3) (+3,+2) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). f) an Old Lantern (4056 turns) Found lying on the floor at 250 feet (level 5). Intensity 3 light. g) Soft Leather Armour [8,+0] An inheritance from your family. i) a Small Metal Shield of Resist Cold [5,+9] {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Provides resistance to Cold. k) a Set of Leather Gloves [1,+2] {Farmer Maggot} Dropped by Farmer Maggot at 300 feet (level 6). l) a Pair of Leather Sandals [1,+6] Bought from a store on the surface. m) a Spade An inheritance from your family. [Character Quiver] a) 6 Bolts (1d5) (+0,+0) Combat info: 1.0 shot/round. When fired, hits targets up to 120 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. b) 40 Rocks (1d6) (+0,+0) Branded with stunning. Combat info: Average thrown damage: 7 vs creatures not resistant to stunning and 7 vs. others. [Character Inventory] a) 2 Rations of Food b) a Pint of Fine Wine c) a Flask of oil d) 15 Scrolls of Phase Door e) 3 Scrolls of Treasure Detection f) 4 Scrolls of Word of Recall g) 2 Scrolls of Blessing h) a Scroll of Remove Hunger (tattered) i) a Scroll of Word of Recall (rugged) j) 2 Wands of Hold Monster (11 charges) k) a Staff of Detect Invisible (15 charges) l) a Wooden Torch (4157 turns) An inheritance from your family. Intensity 2 light. m) a Lantern (7500 turns) Found lying on the floor at 500 feet (level 10). Cannot be harmed by Fire. Intensity 3 light. n) a Robe [2,+0] Found lying on the floor at 250 feet (level 5). o) a Pair of Iron Shod Boots [4,+3] {Lagduf, the Snaga} Dropped by Lagduf, the Snaga at 450 feet (level 9). Cannot be harmed by Fire. p) a Dagger (1d4) (+0,+0) An inheritance from your family. Combat info: 3.4 blows/round. With +0 STR and +4 DEX you would get 3.8 blows/round. Average damage/round: 18.9. Average thrown damage: 7.5. q) a Rapier of Slay Dragon (1d6) (+9,+5) {Baba Yaga} Dropped by Baba Yaga at 250 feet (level 5). Slays dragons. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.4 blows/round. With +0 STR and +4 DEX you would get 3.7 blows/round. Average damage/round: 63.2 vs dragons and 39.2 vs. others. r) a Spade Found lying on the floor at 250 feet (level 5). s) a Short Bow (x2) (+0,+0) Found lying on the floor at 450 feet (level 9). t) a Deed of Property u) 2 Empty Bottles [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:24 200ft 5 Reached level 5 00:00:35 250ft 6 Killed Baba Yaga 00:00:52 250ft 8 Killed Wolf, Farmer Maggot's Dog 00:01:05 300ft 9 Killed Fang, Farmer Maggot's Dog 00:01:05 300ft 10 Reached level 10 00:01:05 300ft 10 Killed Farmer Maggot 00:01:06 400ft 10 Killed Grip, Farmer Maggot's Dog 00:01:09 450ft 11 Killed Lagduf, the Snaga 00:01:17 450ft 13 Was killed by a dark elven mage [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] ..^ ..h^^ ^.†.^ ^^^#^ 450' (L9) LF:3-? Light 3 Fed 89 % Packed dirt